runtime.js 24 KB

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  1. /**
  2. * Copyright (c) 2014, Facebook, Inc.
  3. * All rights reserved.
  4. *
  5. * This source code is licensed under the BSD-style license found in the
  6. * https://raw.github.com/facebook/regenerator/master/LICENSE file. An
  7. * additional grant of patent rights can be found in the PATENTS file in
  8. * the same directory.
  9. */
  10. !(function(global) {
  11. "use strict";
  12. var Op = Object.prototype;
  13. var hasOwn = Op.hasOwnProperty;
  14. var undefined; // More compressible than void 0.
  15. var $Symbol = typeof Symbol === "function" ? Symbol : {};
  16. var iteratorSymbol = $Symbol.iterator || "@@iterator";
  17. var asyncIteratorSymbol = $Symbol.asyncIterator || "@@asyncIterator";
  18. var toStringTagSymbol = $Symbol.toStringTag || "@@toStringTag";
  19. var inModule = typeof module === "object";
  20. var runtime = global.regeneratorRuntime;
  21. if (runtime) {
  22. if (inModule) {
  23. // If regeneratorRuntime is defined globally and we're in a module,
  24. // make the exports object identical to regeneratorRuntime.
  25. module.exports = runtime;
  26. }
  27. // Don't bother evaluating the rest of this file if the runtime was
  28. // already defined globally.
  29. return;
  30. }
  31. // Define the runtime globally (as expected by generated code) as either
  32. // module.exports (if we're in a module) or a new, empty object.
  33. runtime = global.regeneratorRuntime = inModule ? module.exports : {};
  34. function wrap(innerFn, outerFn, self, tryLocsList) {
  35. // If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator.
  36. var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator;
  37. var generator = Object.create(protoGenerator.prototype);
  38. var context = new Context(tryLocsList || []);
  39. // The ._invoke method unifies the implementations of the .next,
  40. // .throw, and .return methods.
  41. generator._invoke = makeInvokeMethod(innerFn, self, context);
  42. return generator;
  43. }
  44. runtime.wrap = wrap;
  45. // Try/catch helper to minimize deoptimizations. Returns a completion
  46. // record like context.tryEntries[i].completion. This interface could
  47. // have been (and was previously) designed to take a closure to be
  48. // invoked without arguments, but in all the cases we care about we
  49. // already have an existing method we want to call, so there's no need
  50. // to create a new function object. We can even get away with assuming
  51. // the method takes exactly one argument, since that happens to be true
  52. // in every case, so we don't have to touch the arguments object. The
  53. // only additional allocation required is the completion record, which
  54. // has a stable shape and so hopefully should be cheap to allocate.
  55. function tryCatch(fn, obj, arg) {
  56. try {
  57. return { type: "normal", arg: fn.call(obj, arg) };
  58. } catch (err) {
  59. return { type: "throw", arg: err };
  60. }
  61. }
  62. var GenStateSuspendedStart = "suspendedStart";
  63. var GenStateSuspendedYield = "suspendedYield";
  64. var GenStateExecuting = "executing";
  65. var GenStateCompleted = "completed";
  66. // Returning this object from the innerFn has the same effect as
  67. // breaking out of the dispatch switch statement.
  68. var ContinueSentinel = {};
  69. // Dummy constructor functions that we use as the .constructor and
  70. // .constructor.prototype properties for functions that return Generator
  71. // objects. For full spec compliance, you may wish to configure your
  72. // minifier not to mangle the names of these two functions.
  73. function Generator() {}
  74. function GeneratorFunction() {}
  75. function GeneratorFunctionPrototype() {}
  76. // This is a polyfill for %IteratorPrototype% for environments that
  77. // don't natively support it.
  78. var IteratorPrototype = {};
  79. IteratorPrototype[iteratorSymbol] = function () {
  80. return this;
  81. };
  82. var getProto = Object.getPrototypeOf;
  83. var NativeIteratorPrototype = getProto && getProto(getProto(values([])));
  84. if (NativeIteratorPrototype &&
  85. NativeIteratorPrototype !== Op &&
  86. hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) {
  87. // This environment has a native %IteratorPrototype%; use it instead
  88. // of the polyfill.
  89. IteratorPrototype = NativeIteratorPrototype;
  90. }
  91. var Gp = GeneratorFunctionPrototype.prototype =
  92. Generator.prototype = Object.create(IteratorPrototype);
  93. GeneratorFunction.prototype = Gp.constructor = GeneratorFunctionPrototype;
  94. GeneratorFunctionPrototype.constructor = GeneratorFunction;
  95. GeneratorFunctionPrototype[toStringTagSymbol] =
  96. GeneratorFunction.displayName = "GeneratorFunction";
  97. // Helper for defining the .next, .throw, and .return methods of the
  98. // Iterator interface in terms of a single ._invoke method.
  99. function defineIteratorMethods(prototype) {
  100. ["next", "throw", "return"].forEach(function(method) {
  101. prototype[method] = function(arg) {
  102. return this._invoke(method, arg);
  103. };
  104. });
  105. }
  106. runtime.isGeneratorFunction = function(genFun) {
  107. var ctor = typeof genFun === "function" && genFun.constructor;
  108. return ctor
  109. ? ctor === GeneratorFunction ||
  110. // For the native GeneratorFunction constructor, the best we can
  111. // do is to check its .name property.
  112. (ctor.displayName || ctor.name) === "GeneratorFunction"
  113. : false;
  114. };
  115. runtime.mark = function(genFun) {
  116. if (Object.setPrototypeOf) {
  117. Object.setPrototypeOf(genFun, GeneratorFunctionPrototype);
  118. } else {
  119. genFun.__proto__ = GeneratorFunctionPrototype;
  120. if (!(toStringTagSymbol in genFun)) {
  121. genFun[toStringTagSymbol] = "GeneratorFunction";
  122. }
  123. }
  124. genFun.prototype = Object.create(Gp);
  125. return genFun;
  126. };
  127. // Within the body of any async function, `await x` is transformed to
  128. // `yield regeneratorRuntime.awrap(x)`, so that the runtime can test
  129. // `hasOwn.call(value, "__await")` to determine if the yielded value is
  130. // meant to be awaited.
  131. runtime.awrap = function(arg) {
  132. return { __await: arg };
  133. };
  134. function AsyncIterator(generator) {
  135. function invoke(method, arg, resolve, reject) {
  136. var record = tryCatch(generator[method], generator, arg);
  137. if (record.type === "throw") {
  138. reject(record.arg);
  139. } else {
  140. var result = record.arg;
  141. var value = result.value;
  142. if (value &&
  143. typeof value === "object" &&
  144. hasOwn.call(value, "__await")) {
  145. return Promise.resolve(value.__await).then(function(value) {
  146. invoke("next", value, resolve, reject);
  147. }, function(err) {
  148. invoke("throw", err, resolve, reject);
  149. });
  150. }
  151. return Promise.resolve(value).then(function(unwrapped) {
  152. // When a yielded Promise is resolved, its final value becomes
  153. // the .value of the Promise<{value,done}> result for the
  154. // current iteration. If the Promise is rejected, however, the
  155. // result for this iteration will be rejected with the same
  156. // reason. Note that rejections of yielded Promises are not
  157. // thrown back into the generator function, as is the case
  158. // when an awaited Promise is rejected. This difference in
  159. // behavior between yield and await is important, because it
  160. // allows the consumer to decide what to do with the yielded
  161. // rejection (swallow it and continue, manually .throw it back
  162. // into the generator, abandon iteration, whatever). With
  163. // await, by contrast, there is no opportunity to examine the
  164. // rejection reason outside the generator function, so the
  165. // only option is to throw it from the await expression, and
  166. // let the generator function handle the exception.
  167. result.value = unwrapped;
  168. resolve(result);
  169. }, reject);
  170. }
  171. }
  172. if (typeof global.process === "object" && global.process.domain) {
  173. invoke = global.process.domain.bind(invoke);
  174. }
  175. var previousPromise;
  176. function enqueue(method, arg) {
  177. function callInvokeWithMethodAndArg() {
  178. return new Promise(function(resolve, reject) {
  179. invoke(method, arg, resolve, reject);
  180. });
  181. }
  182. return previousPromise =
  183. // If enqueue has been called before, then we want to wait until
  184. // all previous Promises have been resolved before calling invoke,
  185. // so that results are always delivered in the correct order. If
  186. // enqueue has not been called before, then it is important to
  187. // call invoke immediately, without waiting on a callback to fire,
  188. // so that the async generator function has the opportunity to do
  189. // any necessary setup in a predictable way. This predictability
  190. // is why the Promise constructor synchronously invokes its
  191. // executor callback, and why async functions synchronously
  192. // execute code before the first await. Since we implement simple
  193. // async functions in terms of async generators, it is especially
  194. // important to get this right, even though it requires care.
  195. previousPromise ? previousPromise.then(
  196. callInvokeWithMethodAndArg,
  197. // Avoid propagating failures to Promises returned by later
  198. // invocations of the iterator.
  199. callInvokeWithMethodAndArg
  200. ) : callInvokeWithMethodAndArg();
  201. }
  202. // Define the unified helper method that is used to implement .next,
  203. // .throw, and .return (see defineIteratorMethods).
  204. this._invoke = enqueue;
  205. }
  206. defineIteratorMethods(AsyncIterator.prototype);
  207. AsyncIterator.prototype[asyncIteratorSymbol] = function () {
  208. return this;
  209. };
  210. runtime.AsyncIterator = AsyncIterator;
  211. // Note that simple async functions are implemented on top of
  212. // AsyncIterator objects; they just return a Promise for the value of
  213. // the final result produced by the iterator.
  214. runtime.async = function(innerFn, outerFn, self, tryLocsList) {
  215. var iter = new AsyncIterator(
  216. wrap(innerFn, outerFn, self, tryLocsList)
  217. );
  218. return runtime.isGeneratorFunction(outerFn)
  219. ? iter // If outerFn is a generator, return the full iterator.
  220. : iter.next().then(function(result) {
  221. return result.done ? result.value : iter.next();
  222. });
  223. };
  224. function makeInvokeMethod(innerFn, self, context) {
  225. var state = GenStateSuspendedStart;
  226. return function invoke(method, arg) {
  227. if (state === GenStateExecuting) {
  228. throw new Error("Generator is already running");
  229. }
  230. if (state === GenStateCompleted) {
  231. if (method === "throw") {
  232. throw arg;
  233. }
  234. // Be forgiving, per 25.3.3.3.3 of the spec:
  235. // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume
  236. return doneResult();
  237. }
  238. context.method = method;
  239. context.arg = arg;
  240. while (true) {
  241. var delegate = context.delegate;
  242. if (delegate) {
  243. var delegateResult = maybeInvokeDelegate(delegate, context);
  244. if (delegateResult) {
  245. if (delegateResult === ContinueSentinel) continue;
  246. return delegateResult;
  247. }
  248. }
  249. if (context.method === "next") {
  250. // Setting context._sent for legacy support of Babel's
  251. // function.sent implementation.
  252. context.sent = context._sent = context.arg;
  253. } else if (context.method === "throw") {
  254. if (state === GenStateSuspendedStart) {
  255. state = GenStateCompleted;
  256. throw context.arg;
  257. }
  258. context.dispatchException(context.arg);
  259. } else if (context.method === "return") {
  260. context.abrupt("return", context.arg);
  261. }
  262. state = GenStateExecuting;
  263. var record = tryCatch(innerFn, self, context);
  264. if (record.type === "normal") {
  265. // If an exception is thrown from innerFn, we leave state ===
  266. // GenStateExecuting and loop back for another invocation.
  267. state = context.done
  268. ? GenStateCompleted
  269. : GenStateSuspendedYield;
  270. if (record.arg === ContinueSentinel) {
  271. continue;
  272. }
  273. return {
  274. value: record.arg,
  275. done: context.done
  276. };
  277. } else if (record.type === "throw") {
  278. state = GenStateCompleted;
  279. // Dispatch the exception by looping back around to the
  280. // context.dispatchException(context.arg) call above.
  281. context.method = "throw";
  282. context.arg = record.arg;
  283. }
  284. }
  285. };
  286. }
  287. // Call delegate.iterator[context.method](context.arg) and handle the
  288. // result, either by returning a { value, done } result from the
  289. // delegate iterator, or by modifying context.method and context.arg,
  290. // setting context.delegate to null, and returning the ContinueSentinel.
  291. function maybeInvokeDelegate(delegate, context) {
  292. var method = delegate.iterator[context.method];
  293. if (method === undefined) {
  294. // A .throw or .return when the delegate iterator has no .throw
  295. // method always terminates the yield* loop.
  296. context.delegate = null;
  297. if (context.method === "throw") {
  298. if (delegate.iterator.return) {
  299. // If the delegate iterator has a return method, give it a
  300. // chance to clean up.
  301. context.method = "return";
  302. context.arg = undefined;
  303. maybeInvokeDelegate(delegate, context);
  304. if (context.method === "throw") {
  305. // If maybeInvokeDelegate(context) changed context.method from
  306. // "return" to "throw", let that override the TypeError below.
  307. return ContinueSentinel;
  308. }
  309. }
  310. context.method = "throw";
  311. context.arg = new TypeError(
  312. "The iterator does not provide a 'throw' method");
  313. }
  314. return ContinueSentinel;
  315. }
  316. var record = tryCatch(method, delegate.iterator, context.arg);
  317. if (record.type === "throw") {
  318. context.method = "throw";
  319. context.arg = record.arg;
  320. context.delegate = null;
  321. return ContinueSentinel;
  322. }
  323. var info = record.arg;
  324. if (! info) {
  325. context.method = "throw";
  326. context.arg = new TypeError("iterator result is not an object");
  327. context.delegate = null;
  328. return ContinueSentinel;
  329. }
  330. if (info.done) {
  331. // Assign the result of the finished delegate to the temporary
  332. // variable specified by delegate.resultName (see delegateYield).
  333. context[delegate.resultName] = info.value;
  334. // Resume execution at the desired location (see delegateYield).
  335. context.next = delegate.nextLoc;
  336. // If context.method was "throw" but the delegate handled the
  337. // exception, let the outer generator proceed normally. If
  338. // context.method was "next", forget context.arg since it has been
  339. // "consumed" by the delegate iterator. If context.method was
  340. // "return", allow the original .return call to continue in the
  341. // outer generator.
  342. if (context.method !== "return") {
  343. context.method = "next";
  344. context.arg = undefined;
  345. }
  346. } else {
  347. // Re-yield the result returned by the delegate method.
  348. return info;
  349. }
  350. // The delegate iterator is finished, so forget it and continue with
  351. // the outer generator.
  352. context.delegate = null;
  353. return ContinueSentinel;
  354. }
  355. // Define Generator.prototype.{next,throw,return} in terms of the
  356. // unified ._invoke helper method.
  357. defineIteratorMethods(Gp);
  358. Gp[toStringTagSymbol] = "Generator";
  359. // A Generator should always return itself as the iterator object when the
  360. // @@iterator function is called on it. Some browsers' implementations of the
  361. // iterator prototype chain incorrectly implement this, causing the Generator
  362. // object to not be returned from this call. This ensures that doesn't happen.
  363. // See https://github.com/facebook/regenerator/issues/274 for more details.
  364. Gp[iteratorSymbol] = function() {
  365. return this;
  366. };
  367. Gp.toString = function() {
  368. return "[object Generator]";
  369. };
  370. function pushTryEntry(locs) {
  371. var entry = { tryLoc: locs[0] };
  372. if (1 in locs) {
  373. entry.catchLoc = locs[1];
  374. }
  375. if (2 in locs) {
  376. entry.finallyLoc = locs[2];
  377. entry.afterLoc = locs[3];
  378. }
  379. this.tryEntries.push(entry);
  380. }
  381. function resetTryEntry(entry) {
  382. var record = entry.completion || {};
  383. record.type = "normal";
  384. delete record.arg;
  385. entry.completion = record;
  386. }
  387. function Context(tryLocsList) {
  388. // The root entry object (effectively a try statement without a catch
  389. // or a finally block) gives us a place to store values thrown from
  390. // locations where there is no enclosing try statement.
  391. this.tryEntries = [{ tryLoc: "root" }];
  392. tryLocsList.forEach(pushTryEntry, this);
  393. this.reset(true);
  394. }
  395. runtime.keys = function(object) {
  396. var keys = [];
  397. for (var key in object) {
  398. keys.push(key);
  399. }
  400. keys.reverse();
  401. // Rather than returning an object with a next method, we keep
  402. // things simple and return the next function itself.
  403. return function next() {
  404. while (keys.length) {
  405. var key = keys.pop();
  406. if (key in object) {
  407. next.value = key;
  408. next.done = false;
  409. return next;
  410. }
  411. }
  412. // To avoid creating an additional object, we just hang the .value
  413. // and .done properties off the next function object itself. This
  414. // also ensures that the minifier will not anonymize the function.
  415. next.done = true;
  416. return next;
  417. };
  418. };
  419. function values(iterable) {
  420. if (iterable) {
  421. var iteratorMethod = iterable[iteratorSymbol];
  422. if (iteratorMethod) {
  423. return iteratorMethod.call(iterable);
  424. }
  425. if (typeof iterable.next === "function") {
  426. return iterable;
  427. }
  428. if (!isNaN(iterable.length)) {
  429. var i = -1, next = function next() {
  430. while (++i < iterable.length) {
  431. if (hasOwn.call(iterable, i)) {
  432. next.value = iterable[i];
  433. next.done = false;
  434. return next;
  435. }
  436. }
  437. next.value = undefined;
  438. next.done = true;
  439. return next;
  440. };
  441. return next.next = next;
  442. }
  443. }
  444. // Return an iterator with no values.
  445. return { next: doneResult };
  446. }
  447. runtime.values = values;
  448. function doneResult() {
  449. return { value: undefined, done: true };
  450. }
  451. Context.prototype = {
  452. constructor: Context,
  453. reset: function(skipTempReset) {
  454. this.prev = 0;
  455. this.next = 0;
  456. // Resetting context._sent for legacy support of Babel's
  457. // function.sent implementation.
  458. this.sent = this._sent = undefined;
  459. this.done = false;
  460. this.delegate = null;
  461. this.method = "next";
  462. this.arg = undefined;
  463. this.tryEntries.forEach(resetTryEntry);
  464. if (!skipTempReset) {
  465. for (var name in this) {
  466. // Not sure about the optimal order of these conditions:
  467. if (name.charAt(0) === "t" &&
  468. hasOwn.call(this, name) &&
  469. !isNaN(+name.slice(1))) {
  470. this[name] = undefined;
  471. }
  472. }
  473. }
  474. },
  475. stop: function() {
  476. this.done = true;
  477. var rootEntry = this.tryEntries[0];
  478. var rootRecord = rootEntry.completion;
  479. if (rootRecord.type === "throw") {
  480. throw rootRecord.arg;
  481. }
  482. return this.rval;
  483. },
  484. dispatchException: function(exception) {
  485. if (this.done) {
  486. throw exception;
  487. }
  488. var context = this;
  489. function handle(loc, caught) {
  490. record.type = "throw";
  491. record.arg = exception;
  492. context.next = loc;
  493. if (caught) {
  494. // If the dispatched exception was caught by a catch block,
  495. // then let that catch block handle the exception normally.
  496. context.method = "next";
  497. context.arg = undefined;
  498. }
  499. return !! caught;
  500. }
  501. for (var i = this.tryEntries.length - 1; i >= 0; --i) {
  502. var entry = this.tryEntries[i];
  503. var record = entry.completion;
  504. if (entry.tryLoc === "root") {
  505. // Exception thrown outside of any try block that could handle
  506. // it, so set the completion value of the entire function to
  507. // throw the exception.
  508. return handle("end");
  509. }
  510. if (entry.tryLoc <= this.prev) {
  511. var hasCatch = hasOwn.call(entry, "catchLoc");
  512. var hasFinally = hasOwn.call(entry, "finallyLoc");
  513. if (hasCatch && hasFinally) {
  514. if (this.prev < entry.catchLoc) {
  515. return handle(entry.catchLoc, true);
  516. } else if (this.prev < entry.finallyLoc) {
  517. return handle(entry.finallyLoc);
  518. }
  519. } else if (hasCatch) {
  520. if (this.prev < entry.catchLoc) {
  521. return handle(entry.catchLoc, true);
  522. }
  523. } else if (hasFinally) {
  524. if (this.prev < entry.finallyLoc) {
  525. return handle(entry.finallyLoc);
  526. }
  527. } else {
  528. throw new Error("try statement without catch or finally");
  529. }
  530. }
  531. }
  532. },
  533. abrupt: function(type, arg) {
  534. for (var i = this.tryEntries.length - 1; i >= 0; --i) {
  535. var entry = this.tryEntries[i];
  536. if (entry.tryLoc <= this.prev &&
  537. hasOwn.call(entry, "finallyLoc") &&
  538. this.prev < entry.finallyLoc) {
  539. var finallyEntry = entry;
  540. break;
  541. }
  542. }
  543. if (finallyEntry &&
  544. (type === "break" ||
  545. type === "continue") &&
  546. finallyEntry.tryLoc <= arg &&
  547. arg <= finallyEntry.finallyLoc) {
  548. // Ignore the finally entry if control is not jumping to a
  549. // location outside the try/catch block.
  550. finallyEntry = null;
  551. }
  552. var record = finallyEntry ? finallyEntry.completion : {};
  553. record.type = type;
  554. record.arg = arg;
  555. if (finallyEntry) {
  556. this.method = "next";
  557. this.next = finallyEntry.finallyLoc;
  558. return ContinueSentinel;
  559. }
  560. return this.complete(record);
  561. },
  562. complete: function(record, afterLoc) {
  563. if (record.type === "throw") {
  564. throw record.arg;
  565. }
  566. if (record.type === "break" ||
  567. record.type === "continue") {
  568. this.next = record.arg;
  569. } else if (record.type === "return") {
  570. this.rval = this.arg = record.arg;
  571. this.method = "return";
  572. this.next = "end";
  573. } else if (record.type === "normal" && afterLoc) {
  574. this.next = afterLoc;
  575. }
  576. return ContinueSentinel;
  577. },
  578. finish: function(finallyLoc) {
  579. for (var i = this.tryEntries.length - 1; i >= 0; --i) {
  580. var entry = this.tryEntries[i];
  581. if (entry.finallyLoc === finallyLoc) {
  582. this.complete(entry.completion, entry.afterLoc);
  583. resetTryEntry(entry);
  584. return ContinueSentinel;
  585. }
  586. }
  587. },
  588. "catch": function(tryLoc) {
  589. for (var i = this.tryEntries.length - 1; i >= 0; --i) {
  590. var entry = this.tryEntries[i];
  591. if (entry.tryLoc === tryLoc) {
  592. var record = entry.completion;
  593. if (record.type === "throw") {
  594. var thrown = record.arg;
  595. resetTryEntry(entry);
  596. }
  597. return thrown;
  598. }
  599. }
  600. // The context.catch method must only be called with a location
  601. // argument that corresponds to a known catch block.
  602. throw new Error("illegal catch attempt");
  603. },
  604. delegateYield: function(iterable, resultName, nextLoc) {
  605. this.delegate = {
  606. iterator: values(iterable),
  607. resultName: resultName,
  608. nextLoc: nextLoc
  609. };
  610. if (this.method === "next") {
  611. // Deliberately forget the last sent value so that we don't
  612. // accidentally pass it on to the delegate.
  613. this.arg = undefined;
  614. }
  615. return ContinueSentinel;
  616. }
  617. };
  618. })(
  619. // Among the various tricks for obtaining a reference to the global
  620. // object, this seems to be the most reliable technique that does not
  621. // use indirect eval (which violates Content Security Policy).
  622. typeof global === "object" ? global :
  623. typeof window === "object" ? window :
  624. typeof self === "object" ? self : this
  625. );